The game is a turn based game, I GO U GO system with alternating phases. You can play hot seat, against the AI or in multiplayer mode. The game contains:

  • a turn-based sequence of play, with US having the slight advantage to play second as they broke the enemy code, allowing for interesting counter-moves,
  • all main battleships, carriers and heavy cruisers as individual units, and minor ships, marines or air units regrouped in groups and flotillas,
  • a simple (but not simplistic) set of game mechanisms, focusing on taking control of key sea areas,
  • straightforward battle mechanisms, handling the various aspects of naval warfare: gunnery exchanges, submarines and airborne attacks,
  • game features day or night battles, island bases invasions, air raids against ports, reinforcements from other theaters of war,
  • a challenging set of decisions each turn for the selection of which areas to keep under your control, seize from the enemy or harass,
  • an AI that will attempt to foil your grand strategic plans or your local actions,
  • a very accurate database with faithful ships sketches, 3D models, and actual historical photos,
  • a streamlined UI and easy controls, and a wealth of ingame information,
  • many scenarios of variable length and difficulty.

System Requirements Fleet Commander: Pacific

Windows Minimal

OS:
Windows 7/8/10
CPU:
Intel Dual Core @ 2.5 GHz
RAM:
2 GB
Graphics:
NVIDIA GeForce 9600 @ 512 MB
DirectX:
DirectX 9.0
HDD:
750 MB

Windows Recommended

OS:
Windows 7
CPU:
Intel Quad Core @ 2.5 GHz | AMD Quad Core @ 2.5 GHz
RAM:
4 GB
Graphics:
1 GB
DirectX:
DirectX 11
HDD:
2 GB

Mac OS Minimal

OS:
10.9 or higher
CPU:
Intel Dual Core @ 2.5 GHz
RAM:
2 GB
System:

Delivery

Publisher