Money Talks. Silence Pays. Prepare to Make a Killing. When assassins from Agent 47's contract agency, The ICA, are eliminated in a series of hits, it seems a larger, more powerful agency has entered the fray. Sensing he may be a target, 47 travels to America, and prepares to make a killing.

  • 'Blood Money' system: the cleaner the 'hit' the more money you receive which can be spent on bribing witnesses and police to reduce your notoriety, weapon customisation, specialist equipment and information.
  • Customisable weapons: modify Agent 47's custom weapons in a variety of ways including sound, recoil, rate of fire, damage, reload speed, accuracy and zoom.
  • Strong narrative: who is wiping out the ICA and what is their motivation?
  • New engine: the world of the assassin has never been so interactive or looked so good!
  • New gameplay techniques: including disarm, distraction, accidents, body disposal, human shield and decoy weapons.
  • New control and camera system: Agent 47 now moves independently of the camera.
  • New moves: Agent 47 can now climb, hide, scale ledges and automatically pass low obstacles.
  • Improved AI: guards will follow blood trails, investigate suspicious items and behaviour. New pathfinder engine provides improved tracking and movement with realistic enemy behaviour and interaction.
  • Soundtrack by BAFTA-winning composer Jesper Kyd.

System Requirements Hitman: Blood Money

Windows Minimal

OS:
Windows® 2000/XP (Windows 95/98/ME/NT Not Supported)
CPU:
Intel Pentium 4 @ 1.5 GHz | AMD Athlon XP 1500+ @ 1.5 GHz
RAM:
512 MB
Audio:
100% DirectX 9.0c Compatible Sound Card
DirectX:
DirectX 9.0c
HDD:
5 GB
Others:

100% Windows 2000/XP compatible Mouse and Keyboard (Gamepads and controller are not supported)

System:

Delivery

Publisher