"Clad in Iron: Chincha Islands 1866" is a Chincha Islands War history naval game in which a turned-based digital board strategy and a real-time simulation are combined.
CLAD in IRON: Gulf of Mexico 1864 is a American Civil War alternate history naval game in which a turned-based wargame and a real-time strategy are combined.
CLAD in IRON: Philippines 1898 is a Spanish-American War alternate history naval game in which a turned-based wargame and a real-time strategy are combined.
**CLAD in IRON: Sakhalin 1904** is a Russo–Japanese War history naval game in which a turned-based digital board strategy and a real-time simulation are combined.
Darkstar One offers a fantastic amount of freedom of choice. The story-based missions gradually lead you deeper into the galaxy to new races, new technologies and ever stronger opponents.
Disciples II: Gallean's Return is a compilation edition that includes the base game, Disciples II: Dark Prophecy, plus the two standalone expansions Disciples II: Guardians of the Light and Disciples II: Servants of the Dark.
The award-winning series Disciples introduced a milestone in the game's very successful history; the introduction of a new race: The Elves. The Elven Race added a new dimension to the game and added countless hours of gameplay.
It is now the dawn of a new age. The most momentous of wars has begun in the heart of the Sacred Lands. Four races - the Empire, the Mountain Clans, the Undead Hordes and the Legions of the Damned - stand ready for battle as they fight for the survival and dominance of their war-torn world, and the gods they have long believed in.
In 1862, when Farragut's Union squadron was preparing to occupy the vital hub of the South - New Orleans, the Confederate agent L. Merton approached the Austrian government for a passible naval arms deal.